`grid.pattern_pch()`

draws a plotting character pattern onto the graphic device.

```
grid.pattern_pch(
x = c(0, 0, 1, 1),
y = c(1, 0, 0, 1),
id = 1L,
...,
colour = gp$col %||% "grey20",
fill = gp$fill %||% "grey80",
angle = 30,
density = 0.2,
spacing = 0.05,
xoffset = 0,
yoffset = 0,
scale = 0.5,
shape = 1L,
grid = "square",
type = NULL,
subtype = NULL,
rot = 0,
alpha = gp$alpha %||% NA_real_,
linetype = gp$lty %||% 1,
linewidth = size %||% gp$lwd %||% 1,
size = NULL,
default.units = "npc",
name = NULL,
gp = gpar(),
draw = TRUE,
vp = NULL
)
```

- x
A numeric vector or unit object specifying x-locations of the pattern boundary.

- y
A numeric vector or unit object specifying y-locations of the pattern boundary.

- id
A numeric vector used to separate locations in x, y into multiple boundaries. All locations within the same

`id`

belong to the same boundary.- ...
Currently ignored

- colour
Stroke colour

- fill
Fill colour

- angle
Rotation angle in degrees

- density
Approx. fraction of area the pattern fills.

- spacing
Spacing between repetitions of pattern ('snpc' units between 0 and 1).

- xoffset
Shift pattern along x axis ('snpc' units between 0 and 1).

- yoffset
Shift pattern along y axis ('snpc' units between 0 and 1).

- scale
For star polygons, multiplier (between 0 and 1) applied to exterior radius to get interior radius.

- shape
An integer from

`0`

to`25`

or`NA`

. See`graphics::points()`

for more details. Note we only support these shapes and do not support arbitrary ASCII / Unicode characters.- grid
Adjusts placement and density of certain graphical elements.

`"square"`

(default) is a square grid.`"hex"`

is a hexagonal grid suitable for hexagonal and triangular tiling.`"hex_circle"`

is a hexagonal grid suitable for circle packing.`"elongated_triangle"`

is a grid used for the "elongated triangle" tiling.- type
Adjusts the repeating of certain aesthetics such as color. Can use any type in

`names_hex`

,`names_square`

, or`names_weave`

. See for`pattern_hex()`

,`pattern_square()`

, and`pattern_weave()`

for more information about supported`type`

arguments.- subtype
See for

`pattern_hex()`

,`pattern_square()`

, and`pattern_weave()`

for more information about supported`subtype`

arguments.- rot
Angle to rotate regular polygon (degrees, counter-clockwise).

- alpha
Alpha (between 0 and 1) or

`NA`

(default, preserves colors' alpha value).- linetype
Stroke linetype

- linewidth
Stroke linewidth

- size
For backwards compatibility can be used to set

`linewidth`

- default.units
A string indicating the default units to use if

`x`

or`y`

are only given as numeric vectors.- name
A character identifier.

- gp
An object of class

`"gpar"`

, typically the output from a call to the function`gpar`

. This is basically a list of graphical parameter settings.- draw
A logical value indicating whether graphics output should be produced.

- vp
A Grid viewport object (or NULL).

A grid grob object invisibly. If `draw`

is `TRUE`

then also draws to the graphic device as a side effect.

`grid.pattern_regular_polygon()`

which is used to implement this pattern.

```
if (require("grid")) {
x_hex <- 0.5 + 0.5 * cos(seq(2 * pi / 4, by = 2 * pi / 6, length.out = 6))
y_hex <- 0.5 + 0.5 * sin(seq(2 * pi / 4, by = 2 * pi / 6, length.out = 6))
gp <- gpar(col = "black", fill = "lightblue")
# pch 0-6 are simple shapes with no fill
grid.pattern_pch(x_hex, y_hex, shape = 0:6, gp = gp,
spacing = 0.1, density = 0.4, angle = 0)
# pch 7-14 are compound shapes with no fill
grid.newpage()
grid.pattern_pch(x_hex, y_hex, shape = 7:14, gp = gp,
spacing = 0.1, density = 0.4, angle = 0)
# pch 15-20 are filled with 'col'
grid.newpage()
grid.pattern_pch(x_hex, y_hex, shape = 15:20, gp = gp,
spacing = 0.1, density = 0.4, angle = 0)
# pch 21-25 are filled with 'fill'
grid.newpage()
grid.pattern_pch(x_hex, y_hex, shape = 21:25, gp = gp,
spacing = 0.1, density = 0.4, angle = 0)
# using a 'basket' weave `type` with two shapes
grid.newpage()
grid.pattern_pch(x_hex, y_hex, shape = c(1,4), gp = gp,
type = "basket",
spacing = 0.1, density = 0.4, angle = 0)
}
```