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Functions to make board game graphics. Specializes in game diagrams, animations, and "Print & Play" layouts for the 'piecepack' <https://www.ludism.org/ppwiki> but can make graphics for other board game systems. Includes configurations for several public domain game systems.

Package options

The following piecepackr function arguments may be set globally via base::options():

piecepackr.cfg

Sets a new default for the cfg argument

piecepackr.default.units

Sets a new default for the default.units argument

piecepackr.envir

Sets a new default for the envir argument

piecepackr.op_angle

Sets a new default for the op_angle argument

piecepackr.op_scale

Sets a new default for the op_scale argument

piecepackr.trans

Sets a new default for the trans argument

See also

Author

Maintainer: Trevor L Davis trevor.l.davis@gmail.com

Other contributors:

  • Delapouite <https://delapouite.com/> (Meeple shape extracted from "Meeple icon" <https://game-icons.net/1x1/delapouite/meeple.html> / "CC BY 3.0" <https://creativecommons.org/licenses/by/3.0/>) [data contributor]