These are alternative Wavefront OBJ generators intended to be used as a obj_fn attribute
in a pp_cfg() “configuration list”.
save_ellipsoid_obj() saves an ellipsoid with a color equal to that piece's background_color.
save_peg_doll_obj() saves a “peg doll” style doll with a color equal to that piece's edge_color
with a “pawn belt” around it's waste from that suit's and rank's belt_face.
Usage
save_ellipsoid_obj(
piece_side = "bit_face",
suit = 1,
rank = 1,
cfg = getOption("piecepackr.cfg", pp_cfg()),
...,
x = 0,
y = 0,
z = 0,
angle = 0,
axis_x = 0,
axis_y = 0,
width = NA,
height = NA,
depth = NA,
filename = tempfile(fileext = ".obj"),
subdivide = 3
)
save_peg_doll_obj(
piece_side = "pawn_top",
suit = 1,
rank = 1,
cfg = getOption("piecepackr.cfg", pp_cfg()),
...,
x = 0,
y = 0,
z = 0,
angle = 0,
axis_x = 0,
axis_y = 0,
width = NA,
height = NA,
depth = NA,
filename = tempfile(fileext = ".obj"),
res = 72
)Arguments
- piece_side
A string with piece and side separated by a underscore e.g. "coin_face"
- suit
Number of suit (starting from 1).
- rank
Number of rank (starting from 1)
- cfg
Piecepack configuration list or
pp_cfgobject, a list ofpp_cfgobjects, or a character vector referring to names inenviror a character vector referring to object names that can be retrieved bybase::dynGet().- ...
Ignored.
- x
Where to place piece on x axis of viewport
- y
Where to place piece on y axis of viewport
- z
z-coordinate of the piece. Has no effect if
op_scaleis0.- angle
Angle (on xy plane) to draw piece at
- axis_x
First coordinate of the axis unit vector.
- axis_y
Second coordinate of the axis unit vector.
- width
Width of piece
- height
Height of piece
- depth
Depth (thickness) of piece. Has no effect if
op_scaleis0.- filename
Name of Wavefront OBJ object. By default
tempfile(fileext = ".obj").- subdivide
Increasing this value makes for a smoother ellipsoid (and larger OBJ file and slower render). See
rgl::ellipse3d().- res
Resolution of the faces.
See also
See pp_cfg() for a discussion of “configuration lists”.
Wavefront OBJ file generators are used by save_piece_obj() and (by default)
piece3d() (rgl wrapper), piece() (rayrender wrapper),
and piece_mesh() (rayvertex wrapper).