Plot game move
plot_move( game, file = NULL, move = NULL, annotate = TRUE, ..., .f = piecepackr::grid.piece, cfg = NULL, envir = NULL, width = NULL, height = NULL, ppi = 72, bg = "white", new_device = TRUE, annotation_scale = NULL )
A list containing a parsed ppn game (as parsed by
Filename to save animation unless
Which move to plot game state (after the move, will use
Low level graphics function to use e.g.
A piecepackr configuration list
Environment (or named list) of piecepackr configuration lists
Width of animation (in inches). Inferred by default.
Height of animation (in inches). Inferred by default.
Resolution of animation in pixels per inch. By default set so image max 600 pixels wide or tall.
Background color (
Multiplicative factor that scales (stretches) any annotation coordinates.
By default uses
An invisible list of the dimensions of the image, as a side effect saves a graphic