This is the associated website for the piecepackr, ppgames, piecenikr, and tradgames R packages. piecepackr is an R package designed to make configurable board game graphics. It can be used with the ggplot2, grid, rayrender, rayvertex, and rgl graphic systems to make board game diagrams, board game animations, and custom Print & Play layouts. By default it is configured to make piecepack game diagrams, animations, and Print & Play layouts but can be configured to make graphics for other game systems. ppgames is an R package with functions for generating piecepack game graphics, rulesets, and books as well as functions to parse and visualize games recorded using “Portable Piecepack Notation” format plus a Fuji-san solver. piecenikr contains functions for visualizing Looney Pyramids games while tradgames contains functions for visualizing games played with traditional game systems (such as checkers sets).
This website contains several articles of documentation on how to use these R packages as well as some relevant theory and resources plus several demos of the software in action. It also contains the download links for several Print & Play pdfs of the piecepacks configured in the Print & Play demos that can be used to build your own piecepack. Here is a “Site Map” of the articles on this site:
Also consider looking at each of the R packages built-in documentation:
Miscellaneous demonstrations to interact with outside piecepack art assets
- Generating alternative textures for James H. Vipond’s piecepack components
- Triactor shows how to make a configuration using the images contained in the piecepack VASSAL module